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Rollcage Stage II A futuristic racing game series (of the Vehicular Combat sort) developed by Attention To Detail in the late nineties and published by Psygnosis on the PlayStation and PC.
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A futuristic racing game series (of the sort) developed by Attention To Detail in the late nineties and published by on the and.Unlike the series, the vehicles involved are still cars and subject to gravity, they're just huge and built with wheels on their sides big enough for the car to continue to drive either way up. And they can move at insanely high speeds.The tracks contained a lot of destroyable elements, including being able to bring down entire buildings onto the track. The high speeds of the cars also allowed them to drive on the ceilings of tunnels.It was followed by a sequel, Rollcage Stage II, which discarded what little plot the original had in favor of more cars and tracks. It also added in a whole bunch of single and multiplayer mingames including a devious puzzle mode called Scramble with a look quite similar to.
Stage 2 also appeared on the PC, but under the name Death Track Racing for reasons never explained. Contains examples of:.: In stage 2 one of the tracks has a short loop in it, because of this loop the game won't always know exactly who is in the lead, this means the leader missiles will keep circling the loop until the leader is long gone, making it very unlikely that they will actually hit something.: Leviathan Mining Corp, ◊.: All of them.: After the race ends the AI controlling your car will crash into something, usually within half a lap.
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Strangely the regular AI doesn't do this as much.: One of the pickups. In stage 2 having a double shield active makes the leader missiles ignore you on their first pass.: Most of the plants, signs, buildings, etc can be destroyed.
Stage 2 also has the 'Annihilation' game mode where you have to destroy every object on the track in the shortest time possible.:.: Wipeout XL/2097 and Dethkarz.: Well, not quite everything, but lots of the trackside scenery can be taken out.: The Skyway tracks and Scramble mode in Stage 2.: The laserblades cause cars driving next to you to lose grip. The upgraded ones have a turbo boost effect to hit as many cars as possible.: The teleporter doesn't update your lap number when you use it, forcing you to drive an extra lap if you happen to skip the finish line.: After finishing you can watch your car drive around the track until you decide to end the race.: Vostok cars generally have a lot of firepower and tend to fly off the track with even the slightest nudge.: Some of the longer scramble tracks in stage 2 have shortcuts, some of which can save you up to a minute on your time. None of these are marked in any way, and some may have been entirely unintentional. Fortunately you can get gold on all tracks without using the shortcuts.: One of the weapons in stage 2 will hit all nearby cars, in both games the driller missile will curve along the track launching everything in it's path and most other weapons can be used to take out multiple cars, directly and indirectly.: The 'leader missile' pickup is basically the same as the blue shell in.
The regular missiles can be used to target the cars as well.: The and the in the second game.: Yuri's car in the first game and the genesis in the second. Unfortunately the genesis is so that it's almost impossible to use on most tracks.: In the second game unity cars generally have the most balanced stats.: Both a powerup, and dash pads on the tracks.
The upgraded laserblades do this as well.: In stage 2 using the best car at the start of a masters league will cause all opponents to use the same car.: The available racer characters. A Brit, Russian, Italian, German, Irish American and a Japanese duo.: While the regular races certainly aren't the easiest, the scramble game mode in stage 2 can be downright ridiculous at times. Finishing it with all gold medals will make you feel like a badass driving god.: Some tracks are based in Neoto, a Tokyo inspired level.: Most of the more powerful weapons can hit ( and take out ) multiple targets when used correctly. It's not even all that difficcult to take out several cars and a building in one shot.: In stage 2 the Type 2 and Type 3 cars are palette swapped versions of the type 1 cars, with slightly better stats and more weapons.: Up to four players via splitscreen or lan.: The general flavor of the future setting.: How you get the weapons. They're spawned by passing spaceships.: There are plenty of ramps in this game.: Much like the games had contemporary dance music sound tracks.: In stage 2 you have the option to choose between 'classic racing' and 'total racing'.
Classic racing let's you play with just the tournament points you get for finishing a race. Total racing requires you to score points during the race by destroying stuff, staying in first place and harassing your opponents as well as actually finishing in a good position. The final ranking is determined by who has the most points, then you get tournament points.:.: Cars driving on the ceiling at over 300mph definitely counts.
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